I AMLEXLUEPKE.
Designer of interactive & immersive experiences
I offer my deep love and passion for
experience design & interactive storytelling.
I design and build innovative and immersive experiences
for escape rooms, themed entertainment, live events
and games. Let's talk about your next project and
how we can make it meaningful and memorable.
01Skills
My Softskills & Passion
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Almost maniaclyThinking about design
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Understanding the impact ofStory
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Diving deep into theTheme
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Syncing story & theme with theInteraction
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Always looking for the next opportunity forImmersion
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I love to get my hands dirty so I alsoBuild & Create
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I know the importance ofIteration & Critical Analysis
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Greatness can only be achieved as aTeamplayer
My Hardskills & Know How
- Office & Co95%
- CAD & 3D70%
- Audio Tools75%
- Video Tools75%
- Building & Crafting85%
- Pop Culture95%
03My Experience
2023–today
The Experience Designer
Designer, Author & Builder of Immersive Experiences
While Nexus Exit keeps running, I have widened my focus: I design and build immersive experiences for clients worldwide, write S.T.A.G.E.D. – a book about the art of interactive immersive experiences – and build my own AI-powered design tools and a personal AI companion to make creative work faster and more playful.
- • Consulting and building experiences for escape rooms, themed entertainment, live events and games
- • Writing S.T.A.G.E.D. – The Art of interactive immersive Experiences
- • Building tools that bring AI into the design process
2016–till now
Nexus Exit
Creative Director & CEO
I founded the "Nexus Exit Live Adventure Center" – one of the most praised Escape Room Companies in Germany to date. As a pioneer I defined and raised the standard in interactive entertainment in the German Escape Room industry by combining immersive, environmental and interactive storytelling with actors and a high level of love for details. During that time I also co-founded the German Escape Room Association.
- • Learned to operate a company and mastered design
- • Found my love for building stuff with my own hands
- • Made my name as a design consultant
2011–2016
Teacher of Design
Game Design Lecturer & Freelancer
I taught Game Design as a Lecturer in 10+ Design-related Institutions across Germany. I mentored plenty of students who are now working as successful Game Designers in different industries all over the world.
- • Became a professional speaker
- • Found my love for everlasting learning
- • Included gamification in classrooms and projects and learned how design can influence people
2008–2011
Several Design Companies
Game Designer
After I graduated as a Game Designer I founded a little independent game developer studio. Learned a lot about design. Then I worked as a Game Designer for several german Game Developer Studios.
- • Found out what I like and dislike workwise
- • Started to fully understand design as a whole
2003–2008
Event Manager
Entrepreneur & Entertainer
After my vocational training as an Event technician, it was pretty clear that my path would be in the Entertainment Industry. I always loved to entertain people, and therefore founded my first business as an Event Manager, running and hosting several successful Events that made people coming back for more.
- • Learned the basics of management & "the biz"
- • Found out that I am very good at entertaining people
- • Build the foundation for my upcoming design career